August 4th, 2009 by Gamer
It is truly hard to identify the real reason to recognize what is obsession and how it is brought about. Many people are suffering from gaming addiction and it is an actual ground to pry out the true reason for it. The emotional and the intellectual devotion with some things and a necessity of something generated from inner side make the individual to completely depend on the game and to do anything to capture that taste of the extreme limit.
The basic reason for addiction is something above limit - when an individual wishes to do something out of control, not in an attitude of making any right settlement with respect to the right opportunity. Anyway, usually it might be similar to the drug addiction or some sort of gluttony and, surely, may be alcohol as well, when it’s associated with the gambling field. It could be the severe trouble when talking about the gamblers.
It is true that it’s pretty hard to find the cure for this addiction. According to a broad review and many other activities made on the same aspect, the individual that has these types of experiences - wins the game without any trouble, gains money again and again and could earn more and more money without confronting much difficulties during the game - is the main suspect to opt this kind of addictive activity, which is always playing in the gambling field.
This addiction might become so destructing that it might take a form of a type of dent incident for any gambler that is addicted to gambling. If that happens, winning or losing the gamble will not be the issue then. Whatever the player will achieve, the addiction for the game will continue on prospering. If the addicted lost in Blackjack once, they will continue on playing, until they win. Thinking about them winning money again and again, for example, in Blackjack, makes the gambler addictive, and makes the mind to not think of anything else. This makes the gambler to gamble and play at any chance. Such a player sells their personal things, such as clothing, and also manages some other sorts of illegal activities as well in order to have finances for gambling. A lot of thoughts similar to hopelessness or suicide could arise as well.
Many therapies and of course treatments for the gambling addicted are set to run fairly successfully. The treatment for the same is a great YES today. The psychotherapy takes a very significant place while caring about addicted within a group. The consequence for the treatment is only recognized when the person is completely recovered accommodating the entire process in a settled time period.
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August 4th, 2009 by Gamer

Edward Oakley Thorp is widely regarded, by professional players as well as the general public, as the Father of Card Counting. It was in his book, Beat the Dealer, first published in 1962, that he presented his Ten-Count system, the first powerful winning blackjack system ever made available to the public. There isn’t any card-counting system that is in use today and is not variation of Thorp’s Ten-Count.
When Thorp’s book became US best seller, its popularity was so big that the Las Vegas casinos attempted to change the standard rules of blackjack, but players would not accept these changes and refused to play the new version of the game. So, the Vegas casinos went back to the old rules, but switched from dealing hand-held one-deck games to four-deck shoe games, a change that the players would accept. In 1966 Thorp’s revised second edition of Beat the Dealer was published. This edition presented the High-Low Count, as developed by Julian Braun, a more powerful and practical counting system for attacking these new shoe games.
In 1961, Thorp and C. Shannon jointly invented the first wearable computer, a device that successfully predicted results in roulette. Thorp has an M.A. in Physics and a Ph.D. in mathematics, and has taught mathematics at UCLA, MIT, NMSU, and U.C. Irvine, where he also taught quantitative finance. For many years Ed Thorp wrote a column for the now-defunct Gambling Times magazine. Many of these columns were collected in a book titled The Mathematics of Gambling, published in 1984 by Lyle Stuart.
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November 24th, 2008 by Gamer
Find out more about free casino games and their exciting way from ancient time to modern gambling. Roulette, as a casino game also has a very interesting history. The word «roulette» means «a small wheel» in French. The game we know today was popular in France in Modern times, and was edited by Francois and Louis Blanc into the form we all are familiar with. They have introduced the “Single 0″ to the game in 1842, and roulette was brought to America in that variation.
There are ongoing debates regarding the origin of the game itself. Some people claim that roulette was invented by Blaise Pascal, the French mathematician who lived in the 17th century. Other state that the game was introduced by the Chinese and brought to Europe by Dominican monks. Regardless of its origin, roulette still is the most fascinating casino games today. Dice have been around for more than 20 centuries, being involved in numerous activities, ranging from gambling to religious rituals. Dice, as we know it now, are very popular due to the game called «craps».
This game was highly popular among the rich and famous of the 18th and 19th century England, and was originally called «Hazard». It was imported into France, where it got its modern name. “Craps” has derived from the word “crabs”, meaning “pair of ones”. The game was a huge success in America, where it was simplified into the present form and played on steam powered show boats.
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October 15th, 2008 by Gamer
Stanford Wong came out with Professional Blackjack books. The casinos looked for card counters by watching for their betting spreads. It had never occurred to the casinos that a counter might be watching a table from the aisles, waiting for an advantageous count before jumping in to bet. This playing style has since become widely known as wonging.
The counting system Wong published was the Hi-Lo Count, and like Revere’s count, used the easy divide-by-remaining-deck(s) approach to running count adjustments. So, at last, some twelve years after Harvey Dubner had proposed the Hi-Lo count values, his system was available in a format both fully optimized with strategy indices, and presented with a simple methodology of play. Wong’s table-hopping approach to shoe games was in many ways similar to Al Francesco’s Big Player (BP) team approach, but allowed a solo card counter to attack shoe games invisibly, and without a team of spotters.
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August 28th, 2008 by Gamer
Nevada had no laws at that time prohibiting the use of devices at their tables. Keith’s first computer weighed fifteen pounds. He went on to develop dozens of concealable computers and other electronic devices over the next two decades, ever smaller and more powerful. By the mid-’70s, Keith and his son, Marty, had met Al Francesco, and they would be putting together teams of players using computers to beat the blackjack tables.
Here’s how it worked
In the toe of each shoe there were two “switches”, or buttons - one above each big toe and one beneath - for a total of four switches. Each switch conveyed a different code to the computer, which was a small epoxy-encased device that was strapped to the calf beneath the trousers. The computer itself was about the size of a pack of cigarettes, but thinner. By using a series of toe taps, kind of like Morse code, the player could relay to the computer everything it needed to know in order to make a decision in a blackjack: which cards had already been dealt, what cards the player held, and the dealer’s upcard.
This computer communicated its decisions to the player with buzzes and taps on the sole of the player’s foot. It was not easy to use one of these devices. It essentially entailed learning to “type” with your big toes. Even once you had memorized the codes, inputting them via the toe switches was a chore. It took weeks or even months of practice to get to the point where you could use the device at casino-dealing speed without foot cramps stopping you.
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August 22nd, 2008 by Gamer
Mistake: The most common mistake Blackjack beginners make:
Beginners think the best way to play is to play the same way the dealer plays: Hit all sixteens and stand on all seventeens. This is not true. The object of the game is not to make a hand as close to 21 as possible, but to beat the dealer. Often the best way to do this is to stand with a low total, sometimes as low as 12.
Tip: This is the basic logic of casino blackjack. There are exceptions to these guidelines, as the actual basic strategy decision for any given hand is determined by working out all of the mathematical probabilities. But if you just consider this logic when studying the basic Blackjack strategy charts, the pattern will become clear to you and it should not be too difficult to memorize.
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April 11th, 2008 by Gamer

Really good payouts!
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April 9th, 2008 by Gamer
I’ll spare you the math on the more complicated modern machines. But here’s the bottom line: A machine with three reels and 32 stops per reel that can be played with either one coin or two coins per play has a total number of possible combinations of 32,768. But-and this is key-when it’s played two coins at a time, it pays out 31,231 coins for each 32,768 played, for a payout rate of 95.3 percent. When it’s played one coin at a time, it pays out only 30,431 coins for each 32,768 plays, for a payout rate of 92.9 percent. So for those of you who might think that the one-coin bet is automatically more conservative than the two-coin bet, take heed. Over the long haul, the two-coin bettor is going to do better.
As you can see, the number of possible combinations on the reels and the payout rate are not connected. It might seem that a simple old machine with only 10 symbols on a reel would be bound to pay off better than a modern machine with 22 possible stopping positions on each reel-but in reality the opposite is true
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April 8th, 2008 by Gamer
The Mills machines made during the peak of the depression had 20 symbols on each of three reels for (20 X 20 X 20) 8,000 possible combinations. For every 8,000 plays, the machine paid out 6,010 coins. That’s a payout rate of 75.1 percent.
By the mid-1970s the odds for the player had improved a great deal. Let’s take a look at a 1975 Bally machine that had 22 symbols on each of three reels.
This meant that the machine had 10,648 possible combinations. But over the course of these plays the machine paid out 10,062 coins, for a nifty payout rate of 94.5 percent.
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February 18th, 2008 by Gamer
I play online slot games such as slots, keno, video poker . Keno is essentially an “all or nothing” proposition. If you must try your luck at keno, I’d advise trying to win $100,000 for a dollar and then quitting after you lose the dollar. Keno can also be found at some form of slot machine.
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. Cool
and I can prove it . Visit or site to chose and
.